Editing

To Stretch or Not To Stretch - Time-Stretching vs Slice Editing

To Stretch or Not To Stretch - Time-Stretching vs Slice Editing

Many years ago, before programs like Pro Tools added Elastic Audio or REAPER added Stretch Markers, people like me had to edit drums the “slice editing” way. Which meant cutting the audio (splitting) on the transient points and then quantizing all of those little pieces of audio to the grid.